How to Gear Snake Lady Dungeon Hunter Champions UPDATED
How to Gear Snake Lady Dungeon Hunter Champions
Deshaan Map (ESO)
Deshaan Map for The Elder Scrolls Online, Base Alliance Zone (ESO).
ESO Deshaan Zone Guide
Deshaan is zone in The Elder Scrolls Online, it is Base Brotherhood Zone.
Deshaan is a office of Ebonheart Pact.
Cities: Mournhold .
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact.
Location of Deshaan in Tamriel.
Map Completion Deshaan
Deshaan Charlatan Complete 55 quests in Deshaan.
Forgotten Crypts Group Event Eradicate the Kwama infestation and impale the Kwama Guardians in the Forgotten Crypts.
Forgotten Crypts Conqueror Defeat all of the champions in the Forgotten Crypts: Silent Colossus, Fyrayn Telvanni, Forgotten Sheriff, Timothe the Sharp.
Deshaan Angler Catch all 12 rare fish in Deshaan: Mud Lamprey, Old Homo Gar, Gourami, Ide, Pikeblenny, Gibberfish, Monkfish, Mustard Eel, Toadstool Tilapia, Cutthroat Trout, Deshaan Chub, Mouthbrooder.
18
Zone Storyline Quests
12
Wayshrines
six
Delves
17
Points of Involvement
7
Striking Locales
3
Crafting Fix Stations
iii
Mundus Stones
1
Public Dungeons
three
World Events
6
Globe Bosses
16
Skyshards
32
Lore Books
Delve Maps in Deshaan
Delves are rather piece of cake, solo or cooperative, modest dungeons or caves with unmarried Skyshard and named Boss who drops set gear. Delves are attainable to everyone at whatever time, see all Delve Maps.
The Corpse Garden Delve Map
Zone: Deshaan
Boss: General Celdien
The Siltreen Sanitary Mortuary acquired its ominous new proper name after information technology was stricken by an outbreak of undeath. No one is certain why the expressionless within have chosen to rise and walk among the living.
The Corpse Garden Delve Map with Skyshard and Boss locations ESO
Knife Ear Grotto Delve Map
Zone: Deshaan
Dominate: Drulshasa
Once this identify was a shrine to Boethiah known as the Gauntlet Tabernacle, a place where Chimer sailors would stop to pay their respects before sailing overseas. At present it is rumored to exist dedicated to other Daedra: the Four Corners of the House of Troubles.
Knife Ear Grotto Delve Map with Skyshard and Boss locations ESO
Lower Bthanual Delve Map
Zone: Deshaan
Boss: Bthanual Centurion
The brazen doors of this Dwarven site slide open smoothly and without hesitation, mute testimony to the uncanny skill of the Dwemeri engineers who congenital them ages ago. Peradventure the rest of the site will exist in good repair as well.
Lower Bthanual Delve Map with Skyshard and Boss locations ESO
Taleon'south Crag Delve Map
Zone: Deshaan
Dominate: Egg-Eater
Some have speculated that this site comes by its name because this is where the famous Nord author Taleon Mythmaker chose to retire after his biting literary feud with Helgreir Lute-Phonation. Phrastus of Elinhir, even so, regards this theory as 'fanciful twaddle'.
Taleon's Crag Delve Map with Skyshard and Boss locations ESO
There are 6 Delves in Deshaan, discovering them is necessary for Zone Completion.
To complete a Delve you need to kill a named Boss, yous will go Explorer Achievement for that. Additionally, finishing all Delves in a given zone will give you lot a Deshaan Cave Delver Achievement.
Skyshards Location in Deshaan
Skyshards are scattered throughout the earth and can exist identified past the vivid axle of white calorie-free they emanate. Discovering 3 Skyshards will grant you a skill betoken, which can exist used to unlock or morph new abilities, check All Skyshards Location.
Discover all 16 Skyshards in Deshaan.
- Free from quarantine.
- A Hlaalu victory in Narsis.
- A river view on Muth Gnaar'due south outskirts.
- A twin falls in Mournhold.
- Nigh the remnants of a House caravan.
- Follow the river that snakes south to its source.
- Search most the cave with three eyes.
- The right tower is Tal'Deic's left.
- Where ships dock and mushrooms Mire.
- Where the expressionless walk and no memories linger.
- Lend me your ear.
- Where a lady seeks kwama before the storm.
- Asleep in the depths, the Dwemer awakens.
- Mind your step where the h2o drops in.
- Go from Crags to riches.
- Where corpses till a garden of sand.
Points of Interest in Deshaan
Points of Interest are self-contained stories, Quest Hubs that explore the lore, characters, and locations within a zone. These can honor you with experience, aureate, and gear.
At that place are 17 Points of Interest in Deshaan, discovering them is necessary for Zone Completion.
- Malak's Maw
- Silent Mire
- Muth Gnaar
- Deepcrag Den
- Quarantine Serk
- Narsis
- Tal'Deic Fortress
- Mzithumz
- Vale of the Ghost Ophidian
- Obsidian Gorge
- Eidolon'due south Hollow
- Mournhold
- Tribunal Temple
- Shrine of Saint Veloth
- Shad Astula
- Selfora
- Bthanual
Forgotten Crypts Public Dungeon in Deshaan
Larger, harder, open world dungeons for groups or cooperative players, includes own quest lines, a Skyshard and a few Bosses. Accessible to everyone. Completing different parts of Public Dungeons tin can award y'all with a skill point, experience, gold, and gear, check all Public Dungeon Maps in ESO.
Forgotten Crypts Bosses
- Silent Colossus
- Fyrayn Telvanni
- The Forgotten Sheriff
- Timothe the Abrupt
- Vindicators (Grouping Claiming)
Group Dungeons in Deshaan
4 player instances (no players outside your group) with ain quest line, Normal and Veteran manner. Talk to Undaunted in the taverns for dungeons location.
Darkshade Caverns Group Dungeon in Deshaan
The Cauldron Group Dungeon in Deshaan - The Elder Scrolls Online: Flames of Ambition DLC
Zone Story Quests in Deshaan
Zone Story Quests are the main story arc for the zone. Completing these quests tin can award you with skill points, experience, gold, and gear.
There are 18 Zone Story Quests in Deshaan.
- Bad Medicine
The virulent Llodos plague spreads throughout Deshaan, and the town known as the Serk suffers under the effects of the ravaging disease. A group known every bit the Maulborn arrived to help, merely some of the townsfolk are dubious most their true intentions.
- Proprietary Formula
Alchemist Nilyne Hlor doesn't trust the proprietary formula the Maulborn use to make their curative. She wants to examine a few bottles so she can determine how the elixir is made.
- Quest for the Cure
Aerona is worried virtually her uncle, Ornis. He hasn't gotten any better since we returned from the quarantine. In fact, she thinks he's taken a plough for the worse.
- For Their Own Protection
The threat of the Llodos plague has immune paranoia to run rampant. Many people in Narsis claim that friends and family members have vanished in the dark.
- Unwanted Guests
I shared everything I learned with Councilor Ralden. He plans to seal Narsis so that no 1 can enter or leave. I've been granted an exception while I work for the councilor.
- Fighting Dorsum
Minister Ralden and Giron are missing. Advisor Varon believes that Giron is working with the Maulborn and has abducted Ralden.
- A Timely Thing
I agreed to assistance Madras rescue the missing villagers. All the same, I need to prove myself to him before he'll tell me where they're being held.
- Hiding in Plain Sight
Councilor Ralden and Giron are missing, forth with many villagers. Varon Davel believes Giron is working with the Maulborn. Apparently, Giron abducted Ralden. I need to observe them before it'southward also late.
- Decease Trap
The Maulborn accept occupied the Obsidian Gorge, the pass to Mournhold. House Hlaalu guards take cordoned off the expanse to keep anyone else from walking into a trap.
- Payback
Sentry Kanat says that the rest of the scouting party is expressionless or affected, also far gone to exist saved. He also says the Maulborn are protected from the Llodos plague by arcane wards.
- Plague Bringer
The Llodos plague has been unleashed and it's spreading through the gorge. Despite this, some Hlaalu guards are searching for the Maulborn alchemist.
- A Favor Returned
I arrived in Mournhold, the majuscule city of the Ebonheart Pact. As the seat of Dunmer power, it is home to the Tribunal Temple. Due to recent events, the city is bustling with visitors.
- The Mournhold Underground
I used the primal to search the House Dres farmhouses exterior Mournhold. I found a suspicious-looking trap door subconscious under a carpeting. Naryu thinks nosotros'll discover a connectedness to the Maulborn down there.
- The Seal of Three
A large Maulborn strength used the sewers to sneak into Mournhold. I need to find them before they tin complete their nefarious plan.
- A Saint Asunder
The Shrine of Saint Veloth has been desecrated by Magistrix Vocalization. This Daedric attack has left the spirit of Veloth in a weakened land.
- Into the Mouth of Madness
Blessed by Veloth, I've come up to Eidolon'south Hollow to face up Magistrix Vox. It'south time to stop her threat once and for all.
- Motive for Heresy
With Vox'southward wards shattered, the path to her lair is open up. Aspera the Forgotten suggests this creates an opportunity to defeat Vox, only I'one thousand non sure I tin can trust this strange projection.
- The Judgment of Veloth
The time to confront Vox has arrived�just information technology seems that to defeat her, I need to die by her hammer. The Approving of Veloth should protect me, merely tin I render from the dead?
Wayshrines in Deshaan
Wayshrines allow costless, instantaneous travel betwixt wayshrines that take been discovered and unlocked. You lot tin also travel direct to any unlocked wayshrine from anywhere in the world for a pocket-size corporeality of gold.
At that place are 12 Wayshrines in Deshaan, discovering them is necessary for Zone Completion.
- Due west Narsis Wayshrine
- Muth Gnaar Hills Wayshrine
- Quarantine Serk Wayshrine
- Ghost Serpent Vale Wayshrine
- Mournhold Wayshrine
- Tal'Deic Grounds Wayshrine
- Obsidian Gorge Wayshrine
- Mzithumz Wayshrine
- Selfora Wayshrine
- Silent Mire Wayshrine
- Eidolon'southward Hollow Wayshrine
- Shad Astula Wayshrine
Crafting Prepare Stations in Deshaan
Set Stations are locations in the earth where you tin craft items with specific item set bonuses.
There are 3 Crafting Set Stations in Deshaan, discovering them is necessary for Zone Completion.
Twilight's Cover
In Avayan'southward Farm Crafting Set Station (need 3 traits).
- 2 items: Adds 25-1096 Maximum Magicka
- 3 items: Adds 19-833 Spell Critical
- 4 items: Adds 3-129 Spell Damage
- 5 items: Increases your healing received by 10%.
Torug's Pact
In Lake Hlaalu Retreat Crafting Set Station (need 3 traits).
- 2 items: Adds 34-1487 Armor
- 3 items: Adds 28-1206 Maximum Health
- 4 items: Adds 34-1487 Armor
- v items: Decreases weapon enchantment cooldown by 33% and increases non Oblivion Damage weapon enchantment potency by 45%.
Armor of the Seducer
In Berezan's Mine Crafting Set Station (need 3 traits).
- 2 items: Adds 3-129 Magicka Recovery
- 3 items: Adds 25-1096 Maximum Magicka
- 4 items: Adds 3-129 Magicka Recovery
- 5 items: Reduces the cost of your Magicka abilities past 10%.
Treasure Maps in Deshaan
Treasure Maps can exist institute in game as a boodle or can be obtained with the Collector'southward Editions. Each map shows a place where you lot tin can dig up a treasure chest. You can only practice this if y'all have a map.
At that place are 7 Treasure Maps in Deshaan.
TM I - Deshaan Treasure Map I
TM II - Deshaan Treasure Map Ii
TM Three - Deshaan Treasure Map Three
TM Four - Deshaan Treasure Map IV
TM V - Deshaan Treasure Map V
TM Half-dozen - Deshaan Treasure Map VI
TM CE I - Deshaan CE Treasure Map I
World Bosses in Deshaan
World Bosses (Group Bosses) are powerful aristocracy encounters, to defeat them you will mostly need the help of other players. Defeating a world boss can award you college tier gear.
There are 6 World Bosses in Deshaan, defeat them is necessary for Zone Completion.
- Short-Tusk'due south Hillock
- Grove of the Abomination
- Dire Bramblepatch
- Mabrigash Burying Circumvolve
- Druitularg'south Ritual Chantry
- Caravan Crest
World Events in Deshaan
World Events are open to everyone, events repeated in a specific place at a specific time, intended for more than players at the same time. Completing a World Event can award y'all feel, gold, and higher tier gear, more about Earth Events.
There are 3 World Events in Deshaan, finishing them is necessary for Zone Completion.
- Redolent Loam Dolmen
- Lagomere Dolmen
- Siltreen Dolmen
Hitting Locales in Deshaan
Striking Locales are places of interest inside the world. Discovering all of the Striking Locales in a zone will honor that zone's Pathfinder achievement.
In that location are seven Striking Locales in Deshaan, discovering them is necessary for Zone Completion.
- Firm Dres Farmstead
- Old Ida's Cottage
- Shrine to Saint Rilms
- Coiled Path Landing
- Smuggler'south Skid
- Redoran Pier
- Hlanii's Hovel
Mundus Stones in Deshaan
Mundus Stones are objects in the world that grant a boon (one of xiii permanent blessings) in the class of a temporary player vitrify. This vitrify will persist until replaced with a dissimilar Mundus Stone boon, more about Mundus Stones.
At that place are 3 Mundus Stones in Deshaan, discovering them is necessary for Zone Completion.
- The Tower
- The Mage
- The Lord
Outlaws Refuge in Deshaan
Outlaws Refuge with fence, moneylender, merchant and society trader - shelter when the guards are looking for y'all.
Mournhold Outlaws Refuge
Guild Marketplace in Deshaan
Market place locations where you lot'll notice Guild Traders.
Side Quests in Deshaan
Side Quest are not related to the main story in the zone, just complement it. They start in both Quest Hubs and open up ground.
- A Bitter Pill
- A Accident for Order
- A Off-white Warning
- A Family unit Divided
- A Service for the Dead
- Bad Soldiers
- Burning Revenge
- Past Invitation Only
- Carving Cuttle
- Challenge the Tide
- Cold-Blooded Vengeance
- Cultural Exchange
- Dissonant Commands
- Honor Leap
- Intruders in Deshaan
- Mechanical Murder
- Nothing Left to Waste product
- Oath Breaker
- Remembering Risa
- Ritual of Anguish
- Rules and Regulations
- Schoolhouse Shock
- Search and Rescue
- Strange Guard Beasts
- Supply Run
- That Which Matters Most
- The Dungeon Delvers
- The Light Fantastic
- The Medallions of Saint Veloth
- The Naked Nord
- The Ravaged Village
- The Saving of Silent Mire
- The Soldier'south Alibi
- The Trial of the Ghost Ophidian
- The Wounds in the Globe
- Trade Negotiations
- Vengeance of the Oppressed
- Vision Quest
- What Lies Beneath
- You Take to Break a Few
Thespian Housing in Deshaan
At that place are Inn Rooms, Apartments, Pocket-sized Houses, Medium Houses, Large Houses and Manors that you can buy and furnish.
- Flaming Nix Deluxe Garret - Apartment
- Velothi Reverie - Medium House
- Quondam Indorilia - Large Business firm
Shalidor's Library Books in Deshaan
Shalidor'southward Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.
Theoretically, the Shalidor's Library Books assigned to a given Zone should be found within that expanse. Practically as the areas available to players expand, it starts to get mixed up and the specific Lore Volume can be found in other parts of Tamriel besides.
There are 32 Shalidor'due south Library Books assigned to Deshaan. Some of them can also exist found in other Zones. Each of the Lore Books has more than one likely spot where y'all tin find information technology. Discovering them is necessary for Zone Completion.
- The Dreamstride
- The House of Troubles
- Monomyth: Lorkhan and Satakal
- Monomyth: "Shezarr's Song"
- Monomyth: The Myth of Aurbis
- Ancient Scrolls of the Dwemer V
- Ancient Scrolls of the Dwemer Half-dozen
- Aboriginal Scrolls of the Dwemer 10
- Arcana Restored
- Liminal Bridges
- Magic from the Sky
- Manual of Spellcraft
- The Sometime Ways
- On the Disengagement of the Sheath
- Reality and Other Falsehoods
- Social club Memo on Soul Trapping
- Before the Ages of Homo: Dawn Era
- Earlier the Ages of Human being: Merethic Era
- Ebony Blade History
- Noxiphilic Sanguivoria
- A Werewolf's Confession
- The Living Gods
- The Judgment of Saint Veloth
- Kwama Mining for Fun and Turn a profit
- Shad Astula Academy Handbook
- Dwemer Dungeons: What I Know
- Fable of the Ghost Snake
- State of war of Ii Houses
- A Pocket Guide to Mournhold
- Sanctioned Murder
- Dark Ruins
- The Art of Kwama Egg Cooking
Not existing in Deshaan:
No Solo Arenas
No Grouping Arenas
No Grouping Trials
No Group Delves
No Great Lifts
No Battlegrounds
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How to Gear Snake Lady Dungeon Hunter Champions UPDATED
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